We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...
In this paper, we present gBook, a prototype for a new style of e-Book reader that uses flexible inputs and page orientation to simulate the properties of reading a bound printed ...
We present our work in the development of an interface for an actor/singer and its use in performing. Our work combines aspects of theatrical music with technology. Our interface ...
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
rs to become familiar with abstract modeling concepts or difficult language syntax. This is a departure from traditional visual interface development tools, in which developers sel...