Sciweavers

955 search results - page 87 / 191
» Interactive Dynamics for Large Virtual Reality Applications
Sort
View
HAPTICS
2005
IEEE
14 years 1 months ago
Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects
This paper describes the implementation of a demo that will be shown at the conference site. The demo of “softfinger grasping of physically based quasi-rigid objects” will pr...
Maurizio de Pascale, Gabriele Sarcuni, Domenico Pr...
ICWS
2004
IEEE
13 years 9 months ago
JClarens: A Java Based Interactive Physics Analysis Environment for Data Intensive Applications
In this paper we describe JClarens; a Java based implementation of the Clarens remote data server. JClarens provides web services for an interactive analysis environment to dynami...
Arshad Ali, Ashiq Anjum, Tahir Azim, Michael Thoma...
AUGHUMAN
2011
13 years 3 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
HAPTICS
2005
IEEE
14 years 1 months ago
Increasing the Impedance Range of a Haptic Display by Adding Electrical Damping
This work examines electrical damping as a means for improving haptic display performance. Specifically, electrical damping, like its mechanical counterpart, can significantly red...
Joshua Mehling, J. Edward Colgate, Michael A. Pesh...
IV
2003
IEEE
98views Visualization» more  IV 2003»
14 years 1 months ago
A new approach to virtual design for spatial configuration problems
In this paper, we present a new framework for the use of Virtual Reality (VR) in engineering design for configuration applications. Traditional VR systems support the visual explo...
Carlos Calderon, Marc Cavazza, Daniel Diaz