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GECCO
2004
Springer
137views Optimization» more  GECCO 2004»
14 years 1 months ago
Achieving Shorter Search Times in Voice Conversion Using Interactive Evolution
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
Yuji Sato
IV
2006
IEEE
104views Visualization» more  IV 2006»
14 years 1 months ago
Easy Grocery: 3D Visualization in e-Grocery
There are many deficiencies in the traditional electronic commerce schema. The main problem for consideration is the text and picture based design that underpins current HTML syst...
J. Somerville, Liz J. Stuart, N. Barlow
ICMI
2004
Springer
263views Biometrics» more  ICMI 2004»
14 years 1 months ago
Analysis of emotion recognition using facial expressions, speech and multimodal information
The interaction between human beings and computers will be more natural if computers are able to perceive and respond to human non-verbal communication such as emotions. Although ...
Carlos Busso, Zhigang Deng, Serdar Yildirim, Murta...
AR
2010
86views more  AR 2010»
13 years 7 months ago
Impact of Animal-Like Features on Emotion Expression of Robot Head EDDIE
This article investigates the influence of animal-like features (ears of a dragon lizard and crown of a cockatoo) and their pose variations on the quality of emotion expression of...
Kolja Kühnlenz, Stefan Sosnowski, Martin Buss
VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov