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» Issues in the combination of visual and haptic interaction
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ACMACE
2004
ACM
14 years 1 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
ATAL
2007
Springer
14 years 1 months ago
Towards using multiple cues for robust object recognition
A robot’s ability to assist humans in a variety of tasks, e.g. in search and rescue or in a household, heavily depends on the robot’s reliable recognition of the objects in th...
Sarah Aboutalib, Manuela M. Veloso
ISMAR
2003
IEEE
14 years 25 days ago
A real-time tracker for markerless augmented reality
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
Andrew I. Comport, Éric Marchand, Fran&cced...
ICRA
1998
IEEE
144views Robotics» more  ICRA 1998»
13 years 11 months ago
The Atacama Desert Trek: Outcomes
In June and July 1997, Nomad, a planetary-relevant mobile robot, traversed more than 220 kilometers across the barren Atacama Desert in Chile, exploring a landscape analogous to t...
Deepak Bapna, Eric Rollins, John Murphy, Mark W. M...