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TOG
2008
100views more  TOG 2008»
13 years 7 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
HIPC
1999
Springer
13 years 12 months ago
Microcaches
We describe a radically new cache architecture and demonstrate that it offers a huge reduction in cache cost, size and power consumption whilst maintaining performance on a wide ra...
David May, Dan Page, James Irwin, Henk L. Muller
NIME
2005
Springer
136views Music» more  NIME 2005»
14 years 1 months ago
Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME)
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...
Sageev Oore
COMPGEOM
2001
ACM
13 years 11 months ago
Computational geometry for sculpture
This presentation illustrates examples of my geometric sculpture and outlines certain design techniques. I apply methods from the field of computational geometry to the creation o...
George W. Hart

Lecture Notes
357views
15 years 6 months ago
Computational Mechanism Design
Iterative Combinatorial Auctions: Achieving Economic and Computational Efficiency Ph.D. dissertation, Univesity of Pennsylvania, May, 2001. The focus of this chapter is on the Gen...
David Parkes