Sciweavers

47 search results - page 7 / 10
» Ludics Nets, a game Model of Concurrent Interaction
Sort
View
TCAD
1998
95views more  TCAD 1998»
13 years 7 months ago
A framework for comparing models of computation
—We give a denotational framework (a “meta model”) within which certain properties of models of computation can be compared. It describes concurrent processes in general term...
Edward A. Lee, Alberto L. Sangiovanni-Vincentelli
CHI
2005
ACM
14 years 8 months ago
Children's and adults' multimodal interaction with 2D conversational agents
Few systems combine both Embodied Conversational Agents (ECAs) and multimodal input. This research aims at modeling the behavior of adults and children during their multimodal int...
Jean-Claude Martin, Stéphanie Buisine

Book
301views
15 years 5 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
ICCAD
1996
IEEE
127views Hardware» more  ICCAD 1996»
13 years 12 months ago
Comparing models of computation
We give a denotational framework (a "meta model") within which certain properties of models of computation can be understood and compared. It describes concurrent proces...
Edward A. Lee, Alberto L. Sangiovanni-Vincentelli
NETGAMES
2006
ACM
14 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...