We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
We present a complete vision guided robot system for model based 3D pose estimation and picking of singulated 3D objects. Our system employs a novel vision sensor consisting of a ...
Amit Agrawal, Yu Sun, John Barnwell, Ramesh Raskar
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...