This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
— This paper presents a geometrical feature detection system to use with conventional 2D laser rangefinders. This system consists of three main modules: data acquisition and pre...
Abstract— This paper presents a novel approach to mapping for mobile robots that exploits user interaction to semiautonomously create a labelled map of the environment. The robot...
The ability to represent knowledge about space and its position therein is crucial for a mobile robot. To this end, topological and semantic descriptions are gaining popularity fo...
Goal-directed guidance of gaze control based on coordinated task and stimulus parameters is essential for steering a mobile cognitive system efficiently and autonomously through t...