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VISUALIZATION
1999
IEEE
14 years 1 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
DEXAW
1998
IEEE
92views Database» more  DEXAW 1998»
14 years 1 months ago
Self-Configuring Components for Client-/Server-Applications
A mechanistic view of software component assembly implies exact matching and fitting of the particular components. We argue that components for large-scale software construction s...
Wolfgang Pree, Egbert Althammer, Hermann Sikora
ITC
1998
IEEE
120views Hardware» more  ITC 1998»
14 years 1 months ago
Test generation in VLSI circuits for crosstalk noise
This paper addresses the problem of efficiently and accurately generating two-vector tests for crosstalk induced effects, such as pulses, signal speedup and slowdown, in digital c...
Weiyu Chen, Sandeep K. Gupta, Melvin A. Breuer
WADT
1999
Springer
14 years 1 months ago
From States to Histories
Based on the FOCUS theory of distributed systems (see [Broy, Stølen 01]) that are composed of interacting components we introduce a formal model of services and layered architectu...
Manfred Broy
MICRO
1998
IEEE
79views Hardware» more  MICRO 1998»
14 years 1 months ago
Widening Resources: A Cost-effective Technique for Aggressive ILP Architectures
The inherent instruction-level parallelism (ILP) of current applications (specially those based on floating point computations) has driven hardware designers and compilers writers...
David López, Josep Llosa, Mateo Valero, Edu...
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