Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
E-blended learning as a new methodology will be explained. E-blended learning scenario for distance learners will include live sessions. During the last years we developed e-learn...
In this paper a novel genetically-inspired learning method is proposed for face expression recognition (FER) in visible images. Unlike current research for FER that generally uses ...
VLSI (Very Large Scale Integration) CMOS (Complementary Metal Oxide Semiconductor) technology is the main driver of our digital revolution. The goals of these lecture are to learn ...
With the constant progress of multimedia technology and network bandwidth, the traditional teaching environment that based on text and pictures, will be integrated with media stre...