We give an O(n lg n)-time algorithm for counting the number of inversions in a permutation on n elements. This improves a long-standing previous bound of O(n lg n/ lg lg n) that ...
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
: Indexing video content is one of the most important problems in video databases. In this paper we present linear time and space algorithms for handling video metadata that repres...
Spyros Sioutas, Kostas Tsichlas, Bill Vassiliadis,...
The Multi Triangulation framework (MT) is a very general approach for managing adaptive resolution in triangle meshes. The key idea is arranging mesh fragments at different resolu...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
: The consolidation of multiple servers and their workloads aims to minimize the number of servers needed thereby enabling the efficient use of server and power resources. At the s...
Daniel Gmach, Jerry Rolia, Ludmila Cherkasova, Gui...