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ICRA
2006
IEEE
223views Robotics» more  ICRA 2006»
14 years 3 months ago
Real-time 3D Model-based Tracking: Combining Edge and Texture Information
— This paper proposes a real-time, robust and efficient 3D model-based tracking algorithm. A non linear minimization approach is used to register 2D and 3D cues for monocular 3D...
Muriel Pressigout, Éric Marchand
ICRA
2005
IEEE
138views Robotics» more  ICRA 2005»
14 years 3 months ago
Urban Object Recognition from Informative Local Features
Abstract— Autonomous mobile agents require object recognition for high level interpretation and localization in complex scenes. In urban environments, recognition of buildings mi...
Gerald Fritz, Christin Seifert, Lucas Paletta
ECCV
2004
Springer
14 years 11 months ago
Texture Boundary Detection for Real-Time Tracking
Abstract We propose an approach to texture boundary detection that only requires a line-search in the direction normal to the edge. It is therefore very fast and can be incorporate...
Ali Shahrokni, Tom Drummond, Pascal Fua
ROBOCUP
2004
Springer
110views Robotics» more  ROBOCUP 2004»
14 years 3 months ago
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
Juan Cristóbal Zagal, Javier Ruiz-del-Solar
ICRA
2010
IEEE
227views Robotics» more  ICRA 2010»
13 years 7 months ago
Efficient multi-view object recognition and full pose estimation
We present an approach for efficiently recognizing all objects in a scene and estimating their full pose from multiple views. Our approach builds upon a state of the art single-vie...
Alvaro Collet, Siddhartha S. Srinivasa