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» Parallel evolutionary algorithms on graphics processing unit
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CEC
2009
IEEE
14 years 5 months ago
GPU-based parallel particle swarm optimization
— A novel parallel approach to run standard particle swarm optimization (SPSO) on Graphic Processing Unit (GPU) is presented in this paper. By using the general-purpose computing...
You Zhou, Ying Tan
EGH
2009
Springer
13 years 8 months ago
Fast minimum spanning tree for large graphs on the GPU
Graphics Processor Units are used for many general purpose processing due to high compute power available on them. Regular, data-parallel algorithms map well to the SIMD architect...
Vibhav Vineet, Pawan Harish, Suryakant Patidar, P....
ICRA
2009
IEEE
83views Robotics» more  ICRA 2009»
14 years 5 months ago
Real-time correlative scan matching
— Scan matching, the problem of registering two laser scans in order to determine the relative positions from which the scans were obtained, is one of the most heavily relied-upo...
Edwin B. Olson
PVG
2003
IEEE
164views Visualization» more  PVG 2003»
14 years 4 months ago
From Cluster to Wall with VTK
This paper describes a new set of parallel rendering components for VTK, the Visualization Toolkit. The parallel rendering units allow for the rendering of vast quantities of geom...
Kenneth Moreland, David Thompson
HIPC
2005
Springer
14 years 4 months ago
Performance Study of LU Decomposition on the Programmable GPU
With the increasing programmability of GPUs (graphics processing units), these units are emerging as an attractive computing platform not only for traditional graphics computation ...
Fumihiko Ino, Manabu Matsui, Keigo Goda, Kenichi H...