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» Parallel simulation of chip-multiprocessor architectures
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SI3D
1995
ACM
13 years 12 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
DAC
2008
ACM
13 years 10 months ago
DeMOR: decentralized model order reduction of linear networks with massive ports
Model order reduction is an efficient technique to reduce the system complexity while producing a good approximation of the input-output behavior. However, the efficiency of reduc...
Boyuan Yan, Lingfei Zhou, Sheldon X.-D. Tan, Jie C...
DAC
2002
ACM
14 years 9 months ago
Design of a high-throughput low-power IS95 Viterbi decoder
The design of high-throughput large-state Viterbi decoders relies on the use of multiple arithmetic units. The global communication channels among these parallel processors often ...
Xun Liu, Marios C. Papaefthymiou
ICDCSW
2009
IEEE
14 years 3 months ago
Embedded Virtual Machines for Robust Wireless Control Systems
Embedded wireless networks have largely focused on openloop sensing and monitoring. To address actuation in closedloop wireless control systems there is a strong need to re-think ...
Rahul Mangharam, Miroslav Pajic
ASPLOS
2010
ACM
14 years 2 months ago
COMPASS: a programmable data prefetcher using idle GPU shaders
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
Dong Hyuk Woo, Hsien-Hsin S. Lee