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CCGRID
2008
IEEE
14 years 1 months ago
A Stable Broadcast Algorithm
—Distributing large data to many nodes, known as a broadcast or a multicast, is an important operation in parallel and distributed computing. Most previous broadcast algorithms e...
Kei Takahashi, Hideo Saito, Takeshi Shibata, Kenji...
ISCAS
2007
IEEE
161views Hardware» more  ISCAS 2007»
14 years 1 months ago
Hardware Architecture of a Parallel Pattern Matching Engine
Abstract— Several network security and QoS applications require detecting multiple string matches in the packet payload by comparing it against predefined pattern set. This proc...
Meeta Yadav, Ashwini Venkatachaliah, Paul D. Franz...
HIPEAC
2007
Springer
14 years 1 months ago
A Throughput-Driven Task Creation and Mapping for Network Processors
Abstract. Network processors are programmable devices that can process packets at a high speed. A network processor is typified by multithreading and heterogeneous multiprocessing...
Lixia Liu, Xiao-Feng Li, Michael K. Chen, Roy Dz-C...
ISCA
2006
IEEE
154views Hardware» more  ISCA 2006»
14 years 1 months ago
SODA: A Low-power Architecture For Software Radio
The physical layer of most wireless protocols is traditionally implemented in custom hardware to satisfy the heavy computational requirements while keeping power consumption to a ...
Yuan Lin, Hyunseok Lee, Mark Woh, Yoav Harel, Scot...
RTCSA
2006
IEEE
14 years 1 months ago
Integrating Compiler and System Toolkit Flow for Embedded VLIW DSP Processors
To support high-performance and low-power for multimedia applications and for hand-held devices, embedded VLIW DSP processors are of research focus. With the tight resource constr...
Chi Wu, Kun-Yuan Hsieh, Yung-Chia Lin, Chung-Ju Wu...