View-dependentsimplification has emerged as a powerful tool for graphics acceleration in visualization of complex environments. However, view-dependent simplification techniques h...
We introduce a set of techniques that are used together to produce realistic-looking animations of burning objects. These include a new method for simulating spreading on polygona...
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...
We present a refinement and a coarsening (also simplification or decimation) algorithm for the adaptive representation of bivariate functions. The algorithms have proved to be eff...
Triangle strips are a widely used hardware-supported data-structure to compactly represent and efficiently render polygonal meshes. In this paper we survey the efficient generatio...