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CHES
2011
Springer
276views Cryptology» more  CHES 2011»
12 years 7 months ago
FPGA-Based True Random Number Generation Using Circuit Metastability with Adaptive Feedback Control
Abstract. The paper presents a novel and efficient method to generate true random numbers on FPGAs by inducing metastability in bi-stable circuit elements, e.g. flip-flops. Meta...
Mehrdad Majzoobi, Farinaz Koushanfar, Srinivas Dev...
SI3D
2005
ACM
14 years 1 months ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
VISUALIZATION
2003
IEEE
14 years 1 months ago
Acceleration Techniques for GPU-based Volume Rendering
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...
Jens Krüger, Rüdiger Westermann
IJCNN
2008
IEEE
14 years 2 months ago
Wafer-scale integration of analog neural networks
Abstract— This paper introduces a novel design of an artificial neural network tailored for wafer-scale integration. The presented VLSI implementation includes continuous-time a...
Johannes Schemmel, Johannes Fieres, Karlheinz Meie...
DATE
2007
IEEE
114views Hardware» more  DATE 2007»
14 years 2 months ago
Mapping the physical layer of radio standards to multiprocessor architectures
We are concerned with the software implementation of baseband processing for the physical layer of radio standards (“Software Defined Radio - SDR”). Given the constraints for ...
Cyprian Grassmann, Mathias Richter, Mirko Sauerman...