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ICASSP
2008
IEEE
14 years 1 months ago
Simultaneous and fast 3D tracking of multiple faces in video by GPU-based stream processing
In this work, we implement a real-time visual tracker that targets the position and 3D pose of objects in video sequences, specifically faces. Using Stream Processors for perform...
Oscar Mateo Lozano, Kazuhiro Otsuka
VISUALIZATION
1997
IEEE
13 years 11 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
ICRA
2005
IEEE
183views Robotics» more  ICRA 2005»
14 years 1 months ago
Integration of Model-based and Model-free Cues for Visual Object Tracking in 3D
— Vision is one of the most powerful sensory modalities in robotics, allowing operation in dynamic environments. One of our long-term research interests is mobile manipulation, w...
Ville Kyrki, Danica Kragic
ISMAR
2008
IEEE
14 years 1 months ago
3D fiducials for scalable AR visual tracking
A new vision and inertial pose estimation system was implemented for real-time handheld augmented reality (AR). A sparse set of 3D cone fiducials are utilized for scalable indoor...
John Martin Steinbis, William A. Hoff, Tyrone L. V...
ICCV
2011
IEEE
12 years 7 months ago
Realtime Multibody Visual SLAM with a Smoothly Moving Monocular Camera
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abhijit Kundu, Madhava Krishna, C. V. Jawahar