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CHI
2003
ACM
14 years 7 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
14 years 13 days ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
ACMIDC
2009
13 years 5 months ago
Developing a media space for remote synchronous parent-child interaction
While supporting family communication has traditionally been a domain of interest for interaction designers, few research initiatives have explicitly investigated remote synchrono...
Svetlana Yarosh, Stephen Cuzzort, Hendrik Mül...
IADIS
2008
13 years 9 months ago
An Adaptive Learning Management System With Support For 3d Collaboration
This paper describes the development of an Adaptive Learning Management System with Support for 3D Collaboration (ALMaS-3D) and presents an evaluation of its main functionalities....
Claudio Kirner, Clodonil H. Trigo, Tereza G. Kirne...
PCM
2004
Springer
118views Multimedia» more  PCM 2004»
14 years 26 days ago
Reach-Through-the-Screen: A New Metaphor for Remote Collaboration
For some years, our group at FX Palo Alto Laboratory has been developing technologies to support meeting recording, collaboration, and videoconferencing. This paper presents severa...
Jonathan Foote, Qiong Liu, Don Kimber, Patrick Chi...