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» Rendering with coherent layers
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CGI
2004
IEEE
13 years 11 months ago
An Adaptive Sampling Method for Layered Depth Image
Sampling issue is an important problem in image based rendering. In this paper, we propose an adaptive sampling method to improve the Layered Depth Image framework. Different from...
Ravinder Namboori, Hung Chuan Teh, Zhiyong Huang
C5
2006
IEEE
14 years 1 months ago
A Buffer Framework for Supporting Responsive Interaction in Information Visualization Interfaces
We present a framework that we are developing to better solve several critical issues that arise when interactive systems are extended to large displays. These issues include slow...
Tobias Isenberg, André Miede, M. Sheelagh T...
VIS
2004
IEEE
122views Visualization» more  VIS 2004»
14 years 8 months ago
Light Weight Space Leaping using Ray Coherence
We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by ...
Arie E. Kaufman, Sarang Lakare
WSCG
2001
92views more  WSCG 2001»
13 years 8 months ago
Enhancements to Directional Coherence Maps
Directional Coherence Maps as proposed by Guo in '98 are a very efficient acceleration technique for ray tracing based global illumination renderers. It vastly reduces the nu...
Annette Scheel, Marc Stamminger, Jörg Pü...
NPAR
2010
ACM
14 years 15 days ago
Self-similar texture for coherent line stylization
Stylized line rendering for animation has traditionally traded-off between two undesirable artifacts: stroke texture sliding and stroke texture stretching. This paper proposes a n...
Pierre Bénard, Forrester Cole, Aleksey Golo...