A framework that delineates the relationships between learner control and learning effectiveness is absent. This study aims to fill this void. Unlike previous research, this study...
This paper describes the development of a framework to build Virtual Communities of Practice in the web. It is part of a larger project named as DWeb (acronym for Dream Web). The p...
``Virtual'' is a potent buzzword, freely applied to many situations, with many meanings. In this exploratory study, we develop a more precise understanding of ``virtual...
Mary Beth Watson-Manheim, Katherine M. Chudoba, Ke...
Abstract. The user experience of ubiquitous environments is a determining factor in their success. The characteristics of such systems must be explored as early as possible to anti...
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...