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» Software Architectures for Task-Oriented Computing
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NETGAMES
2006
ACM
15 years 8 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
DAC
2009
ACM
16 years 3 months ago
Debugging strategies for mere mortals
Recent improvements in design verification strive to automate error detection and greatly enhance engineers' ability to detect functional errors. However, the process of diag...
Valeria Bertacco
DAC
1998
ACM
16 years 3 months ago
Rate Derivation and Its Applications to Reactive, Real-Time Embedded Systems
An embedded system the system continuously interacts with its environment under strict timing constraints, called the external constraints, and it is important to know how these e...
Ali Dasdan, Dinesh Ramanathan, Rajesh K. Gupta
DAC
1998
ACM
16 years 3 months ago
Watermarking Techniques for Intellectual Property Protection
Digital system designs are the product of valuable effort and knowhow. Their embodiments, from software and HDL program down to device-level netlist and mask data, represent caref...
Andrew B. Kahng, John Lach, William H. Mangione-Sm...
DAC
2001
ACM
16 years 3 months ago
MetaCores: Design and Optimization Techniques
Currently, hardware intellectual property (IP) is delivered at vels of abstraction: hard, firm, and soft. In order to further enhance performance, efficiency, and flexibility of I...
Seapahn Meguerdichian, Farinaz Koushanfar, Advait ...