Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
In this paper we introduce a design methodology that allows the system/circuit designer to build reliable systems out of unreliable nano-scale components. The central point of our...
Sorin Cotofana, Alexandre Schmid, Yusuf Leblebici,...
Abstract— John von Neumann proposed his famous architecture in a context where hardware was very expensive and bulky. His goal was to maximize functionality with minimal hardware...
Etienne Bergeron, Xavier Saint-Mleux, Marc Feeley,...
Recent research in embedded computing indicates that packing multiple processor cores on the same die is an effective way of utilizing the ever-increasing number of transistors. T...
We present compiler techniques for translating OpenMP shared-memory parallel applications into MPI messagepassing programs for execution on distributed memory systems. This transl...