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UIST
2006
ACM
14 years 3 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
CLUSTER
2005
IEEE
14 years 3 months ago
Fast Query Processing by Distributing an Index over CPU Caches
Data intensive applications on clusters often require requests quickly be sent to the node managing the desired data. In many applications, one must look through a sorted tree str...
Xiaoqin Ma, Gene Cooperman
ICDCS
2005
IEEE
14 years 3 months ago
Network-Centric Buffer Cache Organization
A pass-through server such as an NFS server backed by an iSCSI[1] storage server only passes data between the storage server and NFS clients. Ideally it should require at most one...
Gang Peng, Srikant Sharma, Tzi-cker Chiueh
IOLTS
2005
IEEE
163views Hardware» more  IOLTS 2005»
14 years 3 months ago
Modeling Soft-Error Susceptibility for IP Blocks
As device geometries continue to shrink, single event upsets are becoming of concern to a wider spectrum of system designers. These “soft errors” can be a nuisance or catastro...
Robert C. Aitken, Betina Hold
IPPS
2005
IEEE
14 years 3 months ago
Energy-Aware Task Scheduling: Towards Enabling Mobile Computing over MANETs
Enabling high performance, persistent mobile computing has recently become a very active research area. The widespread popularity of mobile computing devices, such as laptops, han...
Waleed Alsalih, Selim G. Akl, Hossam S. Hassanein
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