We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
- We present an architecture for data streams based on structures typically found in web cache hierarchies. The main idea is to build a meta level analyser from a number of levels ...
Geoffrey Holmes, Bernhard Pfahringer, Richard Kirk...
— This paper presents an operational space control approach for the general class of holonomically constrained multibody systems. As a point of departure, the general formulation...
— Deformable object tracking is used in many robotics applications including biomanipulation, vision-based force sensing, and the control of deformable structures. A tracking alg...
- This paper introduces a modular, real-time, omnidirectional, active vision system, as well as a constructed prototype. By combining omnidirectional and active pan-tilt cameras, a...