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» Teaching abstraction in introductory courses
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SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 21 days ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
SIGCSE
2002
ACM
153views Education» more  SIGCSE 2002»
13 years 7 months ago
A communication library to support concurrent programming courses
A number of communication libraries have been written to support concurrent programming. For a variety of reasons, these libraries generally are not well-suited for use in undergr...
Steve Carr, Changpeng Fang, Tim Jozwowski, Jean Ma...
ACMSE
2011
ACM
12 years 7 months ago
Targeting FPGA-based processors for an implementation-driven compiler construction course
This paper describes the adaptation of a modern compiler construction course to target an FPGA-based hardware platform used throughout our computer science curriculum. One of the ...
D. Brian Larkins, William M. Jones
IIE
2007
130views more  IIE 2007»
13 years 7 months ago
An Iterative Methodology for Teaching Object Oriented Concepts
Abstract thinking is a vital skill when learning computer science. Object technology and the concepts it is based upon make this skill even more crucial. However, previous research...
Irit Hadar, Ethan Hadar
ADAEUROPE
2004
Springer
14 years 24 days ago
Teaching Real-Time Systems Around a Digital Model Railroad Platform Using Ada
Abstract. This paper describes a laboratory equipped for the teaching of realtime systems. The laboratory has been built around a Digital Model Railroad Platform and it allows the ...
Bárbara Álvarez, Juan A. Pastor, Fra...