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CVPR
1998
IEEE
14 years 1 months ago
Mosaics of Scenes with Moving Objects
Image mosaics are useful for a variety of tasks in vision and computer graphics. A particularly convenient way to generate mosaics is by `stitching' together many ordinary ph...
James Davis
DATE
1998
IEEE
106views Hardware» more  DATE 1998»
14 years 1 months ago
March Tests for Word-Oriented Memories
Most memory test algorithms are optimized tests for a particular memory technology and a particular set of fault models, under the assumption that the memory is bit-oriented; i.e....
A. J. van de Goor, Issam B. S. Tlili
IPPS
1998
IEEE
14 years 1 months ago
An O((log log n)2) Time Convex Hull Algorithm on Reconfigurable Meshes
It was open for more than eight years to obtain an algorithm for computing the convex hull of a set of n sorted points in sub-logarithmic time on a reconfigurable mesh of size pn ...
Tatsuya Hayashi, Koji Nakano, Stephan Olariu
RSP
1998
IEEE
188views Control Systems» more  RSP 1998»
14 years 1 months ago
Performance and Interface Buffer Size Driven Behavioral Partitioning for Embedded Systems
One of the major differences in partitioning for codesign is in the way the communication cost is evaluated. Generally the size of the edge cut-set is used. When communication bet...
T.-C. Lin, Sadiq M. Sait, Walling R. Cyre
VISUALIZATION
1998
IEEE
14 years 1 months ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe