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ICCV
2011
IEEE
14 years 4 months ago
Segmentation from a Box
Drawing a box around an intended segmentation target has become both a popular user interface and a common output for learning-driven detection algorithms. Despite the ubiquity of...
Leo Grady, Marie-Pierre Jolly, Aaron Seitz
ACMACE
2011
ACM
14 years 4 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
CANDC
2011
ACM
14 years 4 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
HUC
2011
Springer
14 years 4 months ago
Promoting intergenerational communication through location-based asynchronous video communication
We describe the design and field evaluation of the Serendipitous Family Stories system, a web and mobile service that allows for videos to be saved in user-specified real-world lo...
Frank R. Bentley, Santosh Basapur, Sujoy Kumar Cho...
CSCW
2012
ACM
14 years 11 days ago
Boundary regulation in social media
The management of group context in socially mediating technologies is an important challenge for the design community. To better understand how users manage group context, we expl...
Stutzman Frederic, Hartzog Woodrow
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