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ISCA
2000
IEEE
107views Hardware» more  ISCA 2000»
14 years 2 months ago
A fully associative software-managed cache design
As DRAM access latencies approach a thousand instructionexecution times and on-chip caches grow to multiple megabytes, it is not clear that conventional cache structures continue ...
Erik G. Hallnor, Steven K. Reinhardt
LICS
2000
IEEE
14 years 2 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
NPIV
1999
ACM
142views Visualization» more  NPIV 1999»
14 years 2 months ago
ALMOST: Exploring Program Traces
We built a tool to visualize and explore program execution traces. Our goal was to help programmers without any prior knowledge of a program, quickly get enough knowledge about it...
Manos Reniers, Steven P. Reis
PPOPP
1997
ACM
14 years 2 months ago
Performance Implications of Communication Mechanisms in All-Software Global Address Space Systems
Global addressing of shared data simplifies parallel programming and complements message passing models commonly found in distributed memory machines. A number of programming sys...
Beng-Hong Lim, Chi-Chao Chang, Grzegorz Czajkowski...
BIRTHDAY
1997
Springer
14 years 2 months ago
Spatial and Temporal Structures in Cognitive Processes
The structures of space and time are identified as essential for the realization of cognitive systems. It is suggested that the omnipresence of space and time may have been respons...
Christian Freksa