The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
We present an example of the dynamical systems approach to learning and adaptation. Our goal is to explore how both control and learning can be embedded into a single dynamical sys...
With advanced technologies, computer devices have become smaller and powerful. As a result, many people enjoy ubiquitous learning using mobile devices such as Pocket PCs. Pocket PC...
Generation of a sequence of behaviors is necessary for the RoboCup Humanoid league to realize not simply a individual robot performance but also cooperative ones between robots. A ...
The “JavaTM Intelligent Tutoring System” (JITS) research project involves the development of a programming tutor designed for students in their first programming course in Jav...