Sciweavers

9997 search results - page 36 / 2000
» The case for crowd computing
Sort
View
3DPVT
2006
IEEE
147views Visualization» more  3DPVT 2006»
14 years 5 months ago
Constraint Integration for Multiview Pose Estimation of Humans with Self-Occlusions
Detection of articulated objects such as humans is an important task in computer vision. We present a system that incorporates a variety of constraints in a unified multiview fra...
Abhinav Gupta, Anurag Mittal, Larry S. Davis
CVPR
2010
IEEE
14 years 3 months ago
An Online Approach: Learning-Semantic-Scene-by-Tracking and Tracking-by-Learning-Semantic-Scene
Learning the knowledge of scene structure and tracking a large number of targets are both active topics of computer vision in recent years, which plays a crucial role in surveilla...
Xuan Song, Xiaowei Shao, Huijing Zhao, Jinshi Cui,...
ICCV
2009
IEEE
1190views Computer Vision» more  ICCV 2009»
15 years 3 months ago
You'll never walk alone: modeling social behavior for multi-target tracking
Object tracking typically relies on a dynamic model to predict the object’s location from its past trajectory. In crowded scenarios a strong dynamic model is particularly impo...
S. Pellegrini, A. Ess, K. Schindler, L. van Gool
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
14 years 10 days ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann