We present findings from a field study of Wayve, a situated messaging device for the home that incorporates handwriting and photography. Wayve was used by 24 households (some of w...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
Social support is a critical, yet underutilized resource when undergoing cancer care. Underutilization occurs in two conditions: (a) when patients fail to seek out information, ma...
Meredith M. Skeels, Kenton T. Unruh, Christopher P...
With hundreds of millions of participants, social media services have become commonplace. Unlike a traditional social network service, a microblogging network like Twitter is a hy...
iQuest is a novel software system to improve understanding of organizational phenomena with greater precision, clarity, and granularity than has previously been possible. It permi...