In this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used...
This paper describes a visual playlist creation method based on a previously designed visualization technique for large music collections. The method gives users high-level contro...
Many algorithms such as Q-learning successfully address reinforcement learning in single-agent multi-time-step problems. In addition there are methods that address reinforcement l...
Visualization of the learning processes is a powerful way to help students to understand their curricula and the structure behind them. CME2 is a prototype software of this favour...
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...