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FPLAY
2008
15 years 7 months ago
Exaggerated head motions for game viewpoint control
In this paper, we present an evaluation of exaggerated headcoupled camera motions in a game-like 3D object movement. Three exaggeration levels were compared to determine if the ex...
Robert J. Teather, Wolfgang Stürzlinger
AROBOTS
2010
180views more  AROBOTS 2010»
15 years 6 months ago
Reactive direction control for a mobile robot: a locust-like control of escape direction emerges when a bilateral pair of model
Locusts possess a bilateral pair of uniquely identifiable visual neurons that respond vigorously to the image of an approaching object. These neurons are called the lobula giant m...
Shigang Yue, Roger D. Santer, Yoshifumi Yamawaki, ...
GECCO
2003
Springer
15 years 11 months ago
Co-evolving Task-Dependent Visual Morphologies in Predator-Prey Experiments
Abstract. This article presents experiments that integrate competitive coevolution of neural robot controllers with ‘co-evolution’ of robot morphologies and control systems. Mo...
Gunnar Búason, Tom Ziemke
SIGGRAPH
1999
ACM
15 years 10 months ago
Creating a Live Broadcast from a Virtual Environment
“Inhabited Television” combines multiuser virtual environments with television, so that online audience-members can participate in TV shows staged in a virtual world. It is pr...
Chris Greenhalgh, John Bowers, Graham Walker, John...
ISMAR
2003
IEEE
15 years 11 months ago
Fully Automated and Stable Registration for Augmented Reality Applications
We present a fully automated approach to camera registration for Augmented Reality systems. It relies on purely passive vision techniques to solve the initialization and realtime ...
Vincent Lepetit, Luca Vacchetti, Daniel Thalmann, ...