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IPPS
2007
IEEE
14 years 3 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
SMC
2007
IEEE
156views Control Systems» more  SMC 2007»
14 years 3 months ago
Dynamic fusion of classifiers for fault diagnosis
—This paper considers the problem of temporally fusing classifier outputs to improve the overall diagnostic classification accuracy in safety-critical systems. Here, we discuss d...
Satnam Singh, Kihoon Choi, Anuradha Kodali, Krishn...
DATE
2006
IEEE
202views Hardware» more  DATE 2006»
14 years 3 months ago
Automatic systemC design configuration for a faster evaluation of different partitioning alternatives
In this paper we present a methodology that is based on SystemC [1] for rapid prototyping to greatly enhance and accelerate the exploration of complex systems to optimize the syst...
Nico Bannow, Karsten Haug, Wolfgang Rosenstiel
ECAL
2005
Springer
14 years 3 months ago
The Quantitative Law of Effect is a Robust Emergent Property of an Evolutionary Algorithm for Reinforcement Learning
An evolutionary reinforcement-learning algorithm, the operation of which was not associated with an optimality condition, was instantiated in an artificial organism. The algorithm ...
J. J. McDowell, Zahra Ansari
NATO
1993
14 years 1 months ago
METU Object-Oriented DBMS
METU Object-Oriented DBMS 1 includes the implementation of a database kernel, an object-oriented SQL-like language and a graphical user interface. Kernel functions are divided bet...
Asuman Dogac, Cetin Ozkan, Ismailcem Budak Arpinar...