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SIGCPR
2000
ACM
173views Hardware» more  SIGCPR 2000»
14 years 2 months ago
Hollywood: a business model for the future?
This paper elucidates an emergent theory of organizational structure, process and leadership which the author believes will characterize the Internet based workplace of the future...
Charles E. Grantham
CA
1999
IEEE
14 years 2 months ago
Collaborative Animation over the Network
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
François Faure, Chris Faisstnauer, Gerd Hes...
CQRE
1999
Springer
14 years 2 months ago
Electronic Payments: Where Do We Go from Here?
Currently, the Internet and the World Wide Web on-line business is booming, with traffic, advertising and content growing at sustained exponential rates. However, the full potentia...
Markus Jakobsson, David M'Raïhi, Yiannis Tsio...
ISCA
1996
IEEE
99views Hardware» more  ISCA 1996»
14 years 2 months ago
High-Bandwidth Address Translation for Multiple-Issue Processors
In an effort to push the envelope of system performance, microprocessor designs are continually exploiting higher levels of instruction-level parallelism, resulting in increasing ...
Todd M. Austin, Gurindar S. Sohi
CSE
2009
IEEE
14 years 1 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava