To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Easy Java Simulations (Ejs) and Sysquake are two software tools specifically intended for implementation of virtual-labs. They allow easy definition of the virtuallab view (i.e., ...
Carla Martin-Villalba, Alfonso Urquia, Sebasti&aac...
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
Although there are many high-quality models for program and evaluation planning, these models are often too intensive to be used in situations when time and resources are scarce. A...
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...