Domestic ubicomp applications often assume individual users will program and configure their technology in isolation, decoupled from complex domestic environments in which they ar...
Jennifer A. Rode, Eleanor F. Toye, Alan F. Blackwe...
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
The increasing variety of different devices with different screen size, interaction paradigms and application areas raises the need for new technologies of cross-device developmen...
Using the same application on different devices requires the user to perform a mental transformation in order to adapt his knowledge to a new platform. In this work we describe ho...
This poster describes the design and early evaluation of MusicPets. MusicPets allows children to store audio, such as (composed) tunes or recorded messages, on tangible containers...
Describes a design for a graphical landscape approach to creating a living archive for online conversation; discusses the questions this work addresses and the design approach tak...
Paul Resnick, John Riedl, Loren G. Terveen, Mark A...
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a ...
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid, ...
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
This position paper for the CHI2005 Development Consortium describes the vision that led to the formation of the User Experience Network (UXnet) and cross-disciplinary needs it ad...
Interruptions have gained in importance as a topic in current HCI research. Through a series of experiments, we take a step toward analyzing the active role of human memory in con...