An important way of making interfaces usable by nonexpert users is to enable the use of natural language input, as in natural language query interfaces to databases, or MUDs and M...
The main aim of this research is to understand how domestic technologies for collocated groups can be designed to afford enjoyable social interactions. A secondary aim is to devis...
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
PaperLens is a novel visualization that reveals trends, connections, and activity throughout a conference community. It tightly couples views across papers, authors, and reference...
Bongshin Lee, Mary Czerwinski, George G. Robertson...
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
In this paper we present "Homie" an artificial companion for elderly people. Our approach emphasizes amusement and benefit - amusement in form of entertainment and benef...
DVD menus often miss out on usability and are complex and difficult to navigate through. One of the main problems is the lack of design standards. By conducting an expert walkthro...
We apply HCI design principles to redesign the dashboard of the automobile to address the problem of speeding. We prototyped and evaluated a new speedometer designed with the expl...
In this paper we report an ethnographic study of workarounds--informal temporary practices for handling exceptions to normal workflow--in a hospital environment. Workarounds are a...
Marina Kobayashi, Susan R. Fussell, Yan Xiao, F. J...