One of the most challenging problems in high-level synthesis is how to quickly explore a wide range of design options to achieve high-quality designs. This paper presents an Integ...
Qingfeng Zhuge, Zili Shao, Bin Xiao, Edwin Hsing-M...
the level of abstraction in system design promises to enable faster exploration of the design space at early stages. While scheduling decision for embedded software has great impa...
Hardware/Software cosimulation is the key process to shorten the design turn around time. We have proposed a novel technique, called virtual synchronization, for fast and time acc...
We present an approach to the automatic derivation of executable Process Network specifications from Weakly Dynamic Applications. We introduce the notions of Dynamic Single Assig...
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
Distributed embedded systems implemented with mixed, eventtriggered and time-triggered task sets, which communicate over bus protocols consisting of both static and dynamic phases...
System-on-chip (SoC) designs have the potential to change the way we organize computation. This potential has gone unrealized. Future SoCs will have multiple heterogeneous process...
This paper presents a software implementation of a very fast parallel Reed-Solomon decoder on the second generation of MorphoSys reconfigurable computation platform, which is targ...
The growing complexity of embedded applications and pressure on time-to-market has resulted in the increasing use of embedded real-time operating systems. Unfortunately, RTOSes ca...