Students often build up portfolios of their achievements as they study and present them when they apply for jobs or for further study. Of increasing interest is the concept of an ...
Lisha Chen-Wilson, Patrick Newcombe, Piers Royce, ...
Nowadays the Internet users are from different ages and groups. Disabled people are a group of the Internet users. Some websites are especially created for these people. One group...
In the process of developing Web Based Training (WBT) applications, the Sharable Content Object Reference Model (SCORM) has become the most common eLearning standard making it pos...
When using Learning Object Repositories, it is interesting to have mechanisms to select the more adequate objects for each student. For this kind of adaptation, it is important to...
Cristina Carmona, Gladys Castillo, Eva Millá...
“Lemat” is an acronym for Libro Electrónico de Matemáticas, which means Electronic Book of Mathematics. It is a project developed by a group of teachers at secondary school ...
Beatriz Porras, Jose A. Cordon, Juan Manuel Olazab...
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from th...
Cristina Carmona, David Bueno, Miguel A. Jim&eacut...
Augmented Reality has been used in many areas and it has proved to be useful for storytelling. These systems are adequate for edutainment. In this paper, we present two Augmented ...
Making students aware of their learning styles and presenting them with learning material that incorporates their individual learning styles has potential to make learning easier ...