In multiagent adversarial domains, team agents should adapt to the environment and opponent. We introduce a model representation as part of a planning process for a simulated socce...
This paper describes an autonomous robot football team. The work is being carried out since 1998. It describes the hardware used by the robots, the sensory system and interfaces, a...
Abstract. This paper describes a highly modular hierarchical behaviorbased control system for robots. Key features of the architecture include: easy addition/removal of behaviors, ...
Abstract. This paper presents the hardware and software design principles of the medium size RoboCup Team CoPS which are developed by the image understanding group at the Institute...
Reinhard Lafrenz, Michael Becht, Thorsten Buchheim...
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
This article presents an overview of the Essex Wizards 2001 team participated in the RoboCup 2001 simulator league. Four major issues have been addressed, namely a generalized appr...
Huosheng Hu, Kostas Kostiadis, Matthew Hunter, Nik...