Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Serious games embody a class of applications able to produce real world benefits for individuals, or for the society, through the entertainment of players engaged in a game. The pe...
Dario Deponti, Dario Maggiorini, Claudio E. Palazz...
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...
A cost effective, evidence-based healthcare innovator creating VR gaming research systems that emphasize the use of cognitive, emotional, and behavioral treatment that increases re...