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Stylianos AsteriadisPostdoctoral
National Technical University of Athens
Stylianos Asteriadis
AUGHUMAN
2011
13 years 7 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
ICUMT
2009
13 years 10 months ago
DroidGlove: An android-based application for wrist rehabilitation
Serious games embody a class of applications able to produce real world benefits for individuals, or for the society, through the entertainment of players engaged in a game. The pe...
Dario Deponti, Dario Maggiorini, Claudio E. Palazz...
CORR
2010
Springer
232views Education» more  CORR 2010»
14 years 16 days ago
MiBoard: Multiplayer Interactive Board Game
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...

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ProjectNEUROReader
ProjectNEURO
ProjectNEURO
A cost effective, evidence-based healthcare innovator creating VR gaming research systems that emphasize the use of cognitive, emotional, and behavioral treatment that increases re...