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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 5 months ago
An Extensible Event-Based Infrastructure for Networked Virtual Worlds
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
Jim Purbrick, Chris Greenhalgh
VR
2002
IEEE
131views Virtual Reality» more  VR 2002»
14 years 5 months ago
A Combined Immersive and Desktop Authoring Tool for Virtual Environments
While frameworks and application programming interfaces for virtual reality are commonplace today, designing scenarios for virtual environments still remains a tedious and time co...
Roland Holm, Erwin Stauder, Roland Wagner, Markus ...
HAPTICS
2002
IEEE
14 years 5 months ago
Measuring Just Noticeable Differences for Haptic Force Feedback: Implications for Rehabilitation
This paper describes preliminary work in the use of a virtual environment to derive just noticeable differences (JNDs) for force. Specifically, we look for thresholds of force sen...
Sonya Allin, Yoky Matsuoka, Roberta L. Klatzky
DIGRA
2003
Springer
14 years 5 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
TAPIA
2003
ACM
14 years 5 months ago
Firefighter command training virtual environment
The Firefighter Command Training Virtual Environment is being developed at Georgia Tech in collaboration with the Atlanta Fire Department. The VE allows the user to: navigate arou...
Tazama U. St. Julien, Christopher D. Shaw
AFRIGRAPH
2003
ACM
14 years 5 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
TPCG
2003
IEEE
14 years 5 months ago
Developing a Global Repository and Showplace for Imagery Data
This working in progress paper describes the development of a web service that provides a 3D (VRML) virtual environment for automated management and exhibition of imagery data. Wi...
Ann Smith, Min Chen, Mike F. Webster
SAINT
2003
IEEE
14 years 5 months ago
Virtual Collaboration Spaces: The EVE Community
An Educational Virtual Environment (EVE) is an instance of a Collaborative Virtual Environment (CVE), which focalises in providing collaborative, as well as educational, functiona...
Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiats...
HAPTICS
2003
IEEE
14 years 5 months ago
Haptic Effects for Virtual Reality-Based Post-Stroke Rehabilitation
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
Rares F. Boian, Judith E. Deutsch, Chan Su Lee, Gr...
HICSS
2010
IEEE
237views Biometrics» more  HICSS 2010»
14 years 5 months ago
SafeFox: A Safe Lightweight Virtual Browsing Environment
1 The browser has become a popular attack vector for implanting code on computer operating systems. Equally critical, important sessions, such as online banking, must be protected ...
Jiang Wang, Yih Huang, Anup K. Ghosh