In this research, VR BBS was developed. In this system, a user can post a photograph with a comment from cellular phone. And the users can see and reply to the photograph and comm...
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
Most researchers associate a culture with the knowledge that is somehow related to the environment inhabited by the knowledge carriers and results in producing highly distinct obje...
Anton Bogdanovych, Juan Antonio Rodriguez, Simeon ...
Virtual Reality (VR) is gaining in popularity and its added value for learning is being recognized. However, its richness in representation and manipulation possibilities may also ...
Olga De Troyer, Frederic Kleinermann, Bram Pellens...
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...
The paper addresses the purposes and design decisions produced while developing a peer-to-peer virtual world platform. The work is being done within the FP7 VirtualLife project. Th...
We consider the following problem in haptics: information update from the virtual world is slow w.r.t. the local servo-loop rate of the haptic device, and the information transmis...
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...