This paper presents an application for semiautomatic repositioning of bone fractures that allows the merging of several fragments. This application has been developed with regard ...
Michael Scheuering, Christof Rezk-Salama, Christia...
Efficient isosurface extraction from large volume data sets requires special algorithms and data structures. Such algorithms typically either use a hierarchical spatial subdivisio...
In many applications surfaces containing a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is gi...
In this paper we discuss two image-based 3D modeling methods based on a multi-resolution evolution of a volumetric function's levelset. In the former the role of the levelset...
In this paper we present a method to achieve interactive rendering of smooth terrain based on coarse data. Therefore we use adaptive subdivision surfaces which are calculated on t...
This paper presents a new approach to achieve elementary neighborhood operations on both 2D and 3D binary images by using the Extreme Vertices Model (EVM), a recent orthogonal pol...
The handling of situations where multiple visual information occurs requires the fusion of visual information. This is a very common task found in the processing of multisource / ...
The ability to locate objects in a real-time video and relate them to virtual objects in a database is important in a number of applications including visually-guided robotic navi...
Usually, the stereo correspondence for a feature point in the first image is obtained by searching in a predefined region of the second image, based on the epipolar line and the m...