In the last few years, GPUs have become new, promising targets for general purpose programming. Their inherent parallel architecture makes them particularly suited for scientific ...
This paper describes how a mirror can be integrated as another view and another source of light patterns in an interactive reconstruction system with structured light, where the o...
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes representing a continuously evolving shape. Our approa...
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...
Closed streamlines are a missing part in most visualizations of vector field topology. In this paper, we propose a method which detects closed streamlines in a time-dependent two-...
We have assembled a preliminary environment for simulating tasks that are performed in colonoscopy to provide a professional learning experience. Different commercial endoscopy si...
Simon Wildermuth, Cynthia Bruyns, Kevin Montgomery...
Adaptive mesh refinement (AMR) is a numerical simulation technique used in computational fluid dynamics (CFD). By using a set of nested grids of different resolutions, AMR combine...
Gunther H. Weber, Oliver Kreylos, Terry J. Ligocki...
Computation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is r...
Shape information is utilized by numerous applications in computer vision, scientific visualization and computer graphics. This paper presents a novel algorithm for exploring and ...