Sciweavers

VMV
2000
169views Visualization» more  VMV 2000»
13 years 9 months ago
A Non-Linear Subdivision Scheme for Triangle Meshes
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...
Stefan Karbacher, Stephan Seeger, Gerd Häusle...
VMV
2000
167views Visualization» more  VMV 2000»
13 years 9 months ago
Voxelisation: Modelling for Volume Graphics
Voxelisation is the term given to the process of converting data from one source type into a three dimensional volume of data values. The techniques known collectively as volume v...
Mark W. Jones, Richard Satherley
VMV
2000
157views Visualization» more  VMV 2000»
13 years 9 months ago
Visualization of Principal Curvature Directions by Anisotropic Diffusion
Anisotropic diffusion is known to be a powerful tool in image processing. It enables the smoothing of initially noisy images while still retaining, respectively sharpening edges a...
Udo Diewald, Martin Rumpf
VMV
2000
116views Visualization» more  VMV 2000»
13 years 9 months ago
Quadrilateral Remeshing
The use of polygonal meshes, especially triangle meshes, is manifold but a lot of algorithms require the mesh to be structured in a certain way and cannot be applied to an arbitra...
Kai Hormann, Günther Greiner
VMV
2000
92views Visualization» more  VMV 2000»
13 years 9 months ago
A Multilevel Segmentation Method
Marc Droske, Tobias Preußer, Martin Rumpf
VMV
2000
175views Visualization» more  VMV 2000»
13 years 9 months ago
Accelerating Morphological Analysis with Graphics Hardware
Direct volume rendering is a common means of visualizing three-dimensional data nowadays. It is, however, still a very time consuming process to create informative and visual appe...
Matthias Hopf, Thomas Ertl
VMV
2000
206views Visualization» more  VMV 2000»
13 years 9 months ago
Extension of Incomplete 3D for Arbitrary Multi-View-Synthesis
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...
VMV
2000
122views Visualization» more  VMV 2000»
13 years 9 months ago
Building a Photo Studio for Measurement Purposes
A digital photo studio was built to generate high quality real world input data for various imagebased rendering and vision algorithms. Special attention was paid to carefully con...
Michael Goesele, Wolfgang Heidrich, Hendrik P. A. ...
VMV
2000
119views Visualization» more  VMV 2000»
13 years 9 months ago
Orientation Estimation Based on Weighted Projection onto Quadratic Polynomials
Essentially all Computer Vision strategies require initial computation of orientation structure or motion estimation. Although much work has been invested in this subfield, method...
Gunnar Farnebäck
VMV
2003
170views Visualization» more  VMV 2003»
13 years 9 months ago
Performance Analysis of Nearest Neighbor Algorithms for ICP Registration of 3-D Point Sets
There are many nearest neighbor algorithms tailormade for ICP, but most of them require special input data like range images or triangle meshes. We focus on efficient nearest nei...
Timo Zinßer, Jochen Schmidt, Heinrich Nieman...