This paper presents a novel image-based approach to generate a video of a scene based on only three wide-baseline uncalibrated images without the use of a 3D model. After automati...
Ellipsoids are important primitives used in visualization and modeling, where often a larger number of ellipsoids have to be displayed in real-time. The standard approach of tesse...
We present a new integrated tool, DERMA, which allows to measure and assess the time evolution of chronic wounds. A laser triangulation 3D scanner is used to acquire the wound geo...
Marco Callieri, Paolo Cignoni, Paolo Pingi, Robert...
Many applications, ranging from visualization applications such as architectural walkthroughs to robotic applications such as surveillance, could benefit from an automatic camera ...
We introduce an approach for realtime segmentation of a scene into foreground objects, background, and object shadows superimposed on the background. To segment foreground objects...
In this paper, a simple and efficient solution for combining shear-warp volume rendering and the hardware graphics pipeline is presented. The approach applies an inverse warp tra...
Stefan Bruckner, Dieter Schmalstieg, Helwig Hauser...
We present a new concept for the extension of epipolar image analysis to more general camera configurations like circular camera movements usually occuring for concentric mosaic ...
We present a method for photo-realistic hair rendering, which is based on light scattering from (human) hair fibers. In contrast to existing approaches our method gives realistic ...
We present two variants of free surface LatticeBoltzmann fluid simulations for the animation of liquids in computer graphics. The LatticeBoltzmann method is an attractive alternat...
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...