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NIME
2004
Springer
125views Music» more  NIME 2004»
14 years 1 months ago
Techniques for Multi-Channel Real-Time Spatial Distribution Using Frequency-Domain Processing
The authors have developed several methods for spatially distributing spectral material in real-time using frequency-domain processing. Applying spectral spatialization techniques...
Ryan H. Torchia, Cort Lippe
TROB
2008
228views more  TROB 2008»
13 years 7 months ago
Large-Scale 6-DOF SLAM With Stereo-in-Hand
In this paper, we describe a system that can carry4 out simultaneous localization and mapping (SLAM) in large in-5 door and outdoor environments using a stereo pair moving with 66 ...
Lina María Paz, Pedro Pinies, Juan D. Tard&...
INFOVIS
2005
IEEE
14 years 1 months ago
Multivariate Glyphs for Multi-Object Clusters
Aggregating items can simplify the display of huge quantities of data values at the cost of losing information about the attribute values of the individual items. We propose a dis...
Eleanor Boyle Chlan, Penny Rheingans
WSCG
2004
121views more  WSCG 2004»
13 years 9 months ago
User-Centric Transfer Function Specification in Augmented Reality
The quality of a 3D volume visualization heavily depends on a representative transfer function which is responsible for mapping the original density values to color and opacity. F...
Bernhard Reitinger, Christopher Zach, Alexander Bo...
PG
2003
IEEE
14 years 29 days ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein